1. Seeing Farther: How Electronic Arts (Re)defined the Artist
Meet the group of rogue programmers who, in the 1980s, decided to elevate computer games to an art form.
THE ARTISTS is an engaging and stylized documentary about the first three decades of the video game industry. From its beginnings as a bizarre electronic curio in the early 70s through its worldwide ascent, the medium has inspired an eager audience for over forty years. Yet surprisingly little is known about its history!
Meet the group of rogue programmers who, in the 1980s, decided to elevate computer games to an art form.
Pong took computer games out of the lab and into the dive bar. Here’s how the runaway success of Atari’s first game led to the company’s eventual downfall.
Though his industry was becoming increasingly concerned with the bottom line, Chris Crawford understood that video games could revolutionize storytelling.
Doom was a fast-paced and immersive first-person shooter game whose success was the envy of the industry.
Before video games could get graphic, text-based adventures imagined the future of literature.
The history-inspired Civilization games say less about the past than they do about what’s next.
For one programmer, the future of gaming was about more than art. It was a social issue.
Extending his empire to the small screen, George Lucas built a video-game incubator on his own ranch.
Young doctors-turned-game-designers performed a digital transplant on an iconic role-playing game.
From the art gallery to the boardroom, video games are going places their inventors never anticipated.